commits

date

comment

99885
by Project Collectio...
(14 downloads)
Oct 1, 2012
9:24 PM

Upgrade: New Version of LabDefaultTemplate.xaml. To upgrade your build definitions, please visit the following link: http://go.microsoft.com/fwlink/?LinkId=254563

99884
by Project Collectio...
(0 downloads)
Oct 1, 2012
9:16 PM

Checked in by server upgrade

30707
by Demirug
(350 downloads)
Feb 16, 2008
8:17 PM

Fix a bug with garbage collected shadow objects.

30665
by cmaughan
(17 downloads)
Feb 15, 2008
10:12 AM

Delay load DX10 dlls if on November SDK.

30664
by cmaughan
(3 downloads)
Feb 15, 2008
10:11 AM

Added effectstructurearray, for navigating arrays of structures in D3D10 effects.

30387
by cmaughan
(16 downloads)
Feb 4, 2008
11:51 AM

- Added texture load structure to control how textures from file are loaded.
- Added UINT/UINT8 support in effect variables
- Fixed typo in dimension spelling.
- Added BlobToByteArray to help with converting a DX10 blob to an array<byte>
- Added LoadFromTexture to copy textures around
- Added ToBitmap to get a System::Bitmap from a texture.

29574
by cmaughan
(21 downloads)
Jan 12, 2008
11:14 AM

- Make EffectStructure class public, so structures can be enumerated.
- Add support for BUFFER type of effect resource, so client can set buffers.
-Added support for effect UINT's.

27863
by Demirug
(63 downloads)
Oct 21, 2007
7:42 PM

Universal 3D: unmanaged D3D9 elements (WIP)

27550
by Demirug
(11 downloads)
Oct 9, 2007
7:21 PM

some minor fixes

27429
by Demirug
(14 downloads)
Oct 4, 2007
7:59 PM

D3D10: adding some constants

27375
by Demirug
(8 downloads)
Oct 2, 2007
7:57 PM

D3D9: rework shared object classes.

27318
by Demirug
(9 downloads)
Sep 30, 2007
4:45 PM

D3D10: Fix for issue #13016: Return value of D3DXFont's DrawText is misinterpreted

27305
by Demirug
(1 download)
Sep 29, 2007
9:13 PM

D3D9ex: Add shareable resources.

27157
by Demirug
(1 download)
Sep 23, 2007
7:34 PM

D3D9:
- User pointer draw methods
- Process vertices

26915
by Demirug
(5 downloads)
Sep 16, 2007
9:41 AM

D3D9: Add GetData for queries

26871
by Demirug
(3 downloads)
Sep 15, 2007
9:40 AM

Add SystemCapabilities class

26870
by Demirug
(0 downloads)
Sep 15, 2007
9:06 AM

D3D9: Capabilities

26749
by Demirug
(7 downloads)
Sep 12, 2007
5:15 PM

D3D10: Fix render target and depth stencil property

26680
by cmaughan
(3 downloads)
Sep 10, 2007
1:13 PM

- Add delayload to release build.
- Clamp matrix sizes to ensure matrix doesn't over/underflow when loaded.

26570
by cmaughan
(1 download)
Sep 5, 2007
7:18 PM

Added CompilerException on the DX9 side.
Fixed bug in includehandler; reading the stream can validly return 0, meaning it was read to the end.

26550
by cmaughan
(0 downloads)
Sep 5, 2007
12:29 PM

- Added InvalidDataException
- Fixed vertexshaderfunction and pixelshaderfunction properties on the pass.
- Added ShaderByteCode constructor from DWORD* for creation from pass declaration. Creates a buffer from the passed data.
- Fixed bug: ShaderReflection needs to add refcount to the buffer it takes in the constructor, or it ends up freeing the buffer that was passed to it by the ShaderByteCode.

26488
by cmaughan
(2 downloads)
Sep 4, 2007
1:29 PM

Bug fix: these fields are in the base class.

26470
by Demirug
(3 downloads)
Sep 3, 2007
7:26 PM

D3D9: Work an scalar effect variables

26466
by Demirug
(1 download)
Sep 3, 2007
6:28 PM

D3D9: CopyResource for textures, surfaces and volumes.

26465
by cmaughan
(0 downloads)
Sep 3, 2007
4:47 PM

Added effect parameter creation, not quite done.
Fixed matrix and vector set/get.